The ReadConsoleOutputCharacter function copies a number of characters from consecutive cells of a console screen buffer, beginning at a specified location.
BOOL ReadConsoleOutputCharacter(
HANDLE hConsoleOutput, |
// handle of a console screen buffer |
LPTSTR lpCharacter, |
// address of buffer to receive characters |
DWORD nLength, |
// number of character cells to read from |
COORD dwReadCoord, |
// coordinates of first cell to read from |
LPDWORD lpNumberOfCharsRead |
// address of number of cells read from |
); |
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
If the number of characters to be read from extends beyond the end of the specified screen buffer row, characters are read from the next row. If the number of characters to be read from extends beyond the end of the screen buffer, characters up to the end of the screen buffer are read.
Windows NT: This function uses either Unicode characters or 8-bit characters from the console's current codepage. The console's codepage defaults initially to the system's OEM codepage. To change the console's codepage, use the SetConsoleCP or SetConsoleOutputCP functions, or use the chcp or mode con cp select= commands.
COORD, ReadConsoleOutput, ReadConsoleOutputAttribute, SetConsoleCP, SetConsoleOutputCP, WriteConsoleOutput, WriteConsoleOutputAttribute, WriteConsoleOutputCharacter
file: /Techref/os/win/api/win32/func/src/f71_8.htm, 4KB, , updated: 2000/4/7 11:19, local time: 2024/11/27 13:18,
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