The OVERLAPPED structure contains information used in asynchronous input and output (I/O).
typedef struct _OVERLAPPED { // o DWORD Internal; DWORD InternalHigh; DWORD Offset; DWORD OffsetHigh; HANDLE hEvent; } OVERLAPPED;
You can use the HasOverlappedIoCompleted macro to determine whether an asynchronous I/O operation has completed. You can use the CancelIo function to cancel an asynchronous I/O operation.
CancelIo, ConnectNamedPipe, CreateFile, GetOverlappedResult, HasOverlappedIoCompleted, ReadFile, ReadFileEx, TransactNamedPipe, WriteFile, WriteFileEx
See:
file: /Techref/os/win/api/win32/struc/src/str13_2.htm, 3KB, , updated: 2001/6/26 09:42, local time: 2024/11/4 22:22,
18.224.43.74:LOG IN ©2024 PLEASE DON'T RIP! THIS SITE CLOSES OCT 28, 2024 SO LONG AND THANKS FOR ALL THE FISH!
|
©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions? <A HREF="http://ecomorder.com/techref/os/win/api/win32/struc/src/str13_2.htm"> OVERLAPPED</A> |
Did you find what you needed? |
Welcome to ecomorder.com! |
Welcome to ecomorder.com! |
.